With the Legacy Showcase coming this weekend, understanding the metagame is critical. This is the start of a quarterly tier list article series. Methodology Everyone builds a tier list differently. I have chosen to build mine based on MTGO Challenge results (As collected by Joe Dyer and the Legacy Data Collection Discord). A data driven Read More »
It has been a few weeks since the banning of [[Expressive Iteration]] and [[White Plume Adventurer]]. In that time, the Legacy Showcase Qualifier happened. With our own Bryant Cook qualified for the tournament, locking in a list became important. Bryant played the list below to a ninth-place finish on breakers. the epic Storm .dek (MTGO) Read More »
On Monday, March 5th, Wizards of the Coast finally posted a ban update for Legacy. [[Expressive Iteration]] and [[White Plume Adventurer]] were banned in an attempt to bring URx Delver and Initiative decks more in line with the format. These are good changes and will change the Legacy metagame and how The EPIC Storm prepares Read More »
It has been a while since a set has had the chance to impact Legacy and The EPIC Storm! Looking at all of the cards in Phyrexia: All Will be One, there are a few that should be tested in TES and a couple more combo all stars for other formats. The Mycosynth Gardens [[The Read More »
Interacting with The EPIC Storm does not always happen directly on the stack. Often opponents will bring lock pieces and other hateful permanents to the table in an attempt to slow TES down or prevent it from winning at all. These cards present the Storm player with two main options: remove the lock piece or Read More »
Combo decks in Legacy often get called non-interactive. With Storm, this could not be further from the truth. Usually, between four and eight slots are devoted to interacting in some way with the opponent. The EPIC Storm has played a variety of interaction pieces over the years and understanding how they work against multiple types Read More »
One of the most important skills in Magic is figuring out what one's opponent has in hand. For The EPIC Storm, most games are played in the hand rather than the battlefield. Knowing what the opponent can have in their deck and what that means about there hand is often the difference between winning and Read More »
Understanding the mechanics and basic decisions with The EPIC Storm is only the first step in achieving mastery. One of the strengths of the deck is it's supreme flexibility and ability to play multiple different games, depending on what is needed in the moment. Understanding what the opposing deck is and what the plan for Read More »
[[Ad Nauseam]] is the most important engine in The EPIC Storm. It is the one cast most often and is the primary plan in many matc ups. Given that the deck is designed around the card, winning the game with it tends to be on the easier side. Knowing all the tricks involved with casting Read More »
This awesome mini token set is printed on actual playing cards! A superior smooth 330gsm quality card-stock with a high-quality finish!
These tokens are literally half the size actual cards (44.45 × 63.5mm) and will not fit in standard size sleeves!
But you wouldn’t want them to any way — they’re double-sided and have creature tokens on the backs!