A few words on Newton Hang
(Twitter: hello_newton | MTGO: hellonewton)By day, Newton Hang works as an Electrical Engineer in Aerospace. By night, he plays Magic: The Gathering as a hobby. He notably won the Legacy Showcase Qualifier to qualify for the 2020 MOCS with his signature “Reclaimer Elves” deck. Despite primarily being known as a green mage, he has a soft spot for evoking and flickering Mulldrifters.
Regardless of which Elves variant is being piloted, The EPIC Storm has an earlier fundamental kill turn. As a result, the onus is on the Elves pilot to deploy 1-2 pieces of disruption and follow that up with a win condition before the TES pilot is able to execute its combo.
[[Collector Ouphe]] is the most important angle of interaction from the Elves perspective game one. The deck can reasonably tutor for it on turn two via [[Green Sun’s Zenith]]. [[Natural Order]] for a potential [[Archon of Valor’s Reach]] (or sometimes [[Collector Ouphe]]) is a possibility too but is otherwise generally too slow as the odds of a turn 2 [[Natural Order]] are quite low.
The main application of [[Boseiju, Who Endures]] in the TES matchup is being able to hit [[Wishclaw Talisman]]. The obvious counterplay on TES side would be to hold [[Wishclaw Talisman]] in hand until the combo turn. This requires more overall mana, however, and is susceptible to post-board discard spells. In some rare instances, [[Boseiju, Who Endures]] can cut the TES player off a relevant colored mana too.
In game one, the correct name is always Sorcery (unless TES pilots adopt [[Chain of Vapor]] in their main deck). In post-board matches, the correct name can be either Artifact or Instant, depending on the board state.
In general, the printing of [[Veil of Summer]] means it is somewhat dangerous to lean on too many discard spells. For example, it was not uncommon to run even seven discard spells a few years ago, but 4-6 is more standard now. If running six copies, the Elves pilot is likely hoping to dodge [[Veil of Summer]] decks in general (includes TES but something like UG Omni-Tell is possible too). With that said, I would still bring in all copies of discard regardless because the density of relevant cards is much more important.
The EPIC Storm is far more difficult to beat for Elves due to the ability to bypass the graveyard completely (Ruby Storm and Belcher fall in this category too). When piloting Elves, I generally feel favored post-board against graveyard decks such as Reanimator due to the presence of [[Elvish Reclaimer]], and [[Endurance]] in conjunction with the [[Sylvan Syndicate]] consistency tools to find them (i.e. [[Green Sun’s Zenith]] and [[Once Upon a Time]]). While not technically a graveyard deck in the traditional sense, [[Doomsday]] is conveniently hosed by [[Endurance]] as well.
Outside of the TES pilot being on the play with a turn-one [[Empty the Warrens]] for 10-plus [[Goblin Token]]s, I do not think [[Empty the Warrens]] is effective as an Elves pilot can easily cobble together a [[Natural Order]] kill within two turns.
In general, I’ve found the most successful post-board games involve 1-2 pieces of early disruption into a lock piece ([[Collector Ouphe]] / [[Archon of Valor’s Reach]]) or kill ([[Allosaurus Shepherd]] / [[Craterhoof Behemoth]]). This necessitates aggressively committing creatures to the board as [[Natural Order]] is the easiest way to lock up a game.
[[Thoughtseize]] is a very valuable card in the Elves sideboard due to its applications in many control and fast combo matchups. [[Deafening Silence]] and [[Mindbreak Trap]] are both more narrow, but hit Storm decks harder in particular. I personally prefer [[Deafening Silence]] over [[Mindbreak Trap]] if we’re already splashing white as it also makes it difficult for the Storm pilot to dig into an answer. In Golgari colors, [[Mindbreak Trap]] is probably the strongest hate available against TES specifically due to being “free”.
I see [[Force of Vigor]] as secondary disruption and would instead prefer opening up a seven-card hand with discard or turn-two [[Collector Ouphe]]. A fast kill is nice but still only secondary to disruption post-board due to the discrepancy in fundamental combo turn.
[[Bojuka Bog]] and [[Endurance]] do not have any applications in the matchup outside of the TES pilot inadvertently giving Elves pilot priority with [[Echo of Eons]] in the graveyard. I could not board them out any faster. [[Leyline of the Void]] does stop [[Echo of Eons]] lines, but I’ve come around on the idea of not bringing them in due to having a higher density of relevant cards than in the past (i.e. [[Boseiju, Who Endures]], [[Force of Vigor]]). If the Elves pilot lacks enough relevant cards and is thus desperate, [[Leyline of the Void]] is a possibility.
[[Galvanic Relay]] is significantly better than [[Empty the Warrens]] due to the likelihood of winning on the subsequent turn. In addition, it provides some insulation against discard and ensures that the Elves pilot cannot win a game on the back of multiple discard spells alone (requires a fast kill too). I personally value [[Galvanic Relay]] lower than the individual tutor spells, but higher than almost everything else.
I think some Elves players try to race their TES counterparts, and I personally believe this approach is flawed because TES is at least a full turn faster because their fast mana is not affected by summoning sickness. With regards to TES pilots, I’ve noticed some newer players keeping really slow seven-card hands against Elves, and believe that’s likely a mistake.
I just wanted to thank The EPIC Storm committee for bringing me on as a guest to their website. Additionally, I wanted to give a quick shoutout to the Reclaimer [Game] Brain Trust for being my sounding board when I have new ideas (some good, some bad). For more general information on my version of the deck (nicknamed Oops, All Cradles or Cradle Control), please check out my (2022 FAQ Primer) that came out recently.