The ABC’s of TES: Beseech the Mirror

The ABCs of TES

Last year, I set out to write a comprehensive primer for The EPIC Storm (TES). I could not have anticipated how much the deck would change after just one set release. [[Beseech the Mirror]] obsoleted the primary engine of the deck and added several more, almost transforming TES entirely. Check out my first reactions to Read More »

The ABC’s of TES: Interaction

The ABCs of TES

Combo decks in Legacy often get called non-interactive. With Storm, this could not be further from the truth. Usually, between four and eight slots are devoted to interacting in some way with the opponent. The EPIC Storm has played a variety of interaction pieces over the years and understanding how they work against multiple types Read More »

The ABC’s of TES: Matchups

The ABCs of TES

Understanding the mechanics and basic decisions with The EPIC Storm is only the first step in achieving mastery. One of the strengths of the deck is it's supreme flexibility and ability to play multiple different games, depending on what is needed in the moment. Understanding what the opposing deck is and what the plan for Read More »

The ABC’s of TES: Cantrips

The ABC's of TES

Cantrips, cards that provide some amount of card selection, are the backbone of almost every blue deck in Legacy. The EPIC Storm is no different. [[Brainstorm]] and [[Ponder]] are two important cards to learn how to play in an aggressive combo oriented style. Why Play Cantrips [[Ponder|]] [[Brainstorm|]] [[Preordain|]] Cantrips are slow cards. They cost Read More »