TES Matchup Battles: Aluren

Matchup Battles

Aluren is a creature-based deck trying to abuse [[Aluren]]. They can do this by playing creatures for free and at instant speed to generate card and mana advantage or by winning through a combo. There are two different combinations that win the game with an [[Aluren]] in play. The first is with [[Cavern Harpy]] and Read More »

TES Matchup Battles: Jeskai Ragavan

Matchup Battles

Jeskai Ragavan is a midrange deck made up of counterspells, removal spells, and cheap creatures with the main one being [[Ragavan, Nimble Pilferer]]. Ever since its printing, many decks have been trying to use [[Ragavan, Nimble Pilferer]], and the Jeskai shell seems to be doing it the best. Jeskai Ragavan also plays some other new Read More »

TES Matchup Battles: Madness

Matchup Battles

Madness is a deck looking to abuse the Madness mechanic, discarding cards from their hand. The goal is to try to get cards like [[Blazing Rootwalla]], [[Hollow One]], and [[Anje's Ravager]] into play for free or cheaply. They can do this quickly by using cheap discard effects to get these creatures into play on the Read More »

Matchup Mulligan: Madness

Matchup Mulligan

Final Bant Control Hand Answer Hand No. 10: (on the play) [[Echo of Eons|]] [[Lion's Eye Diamond|]] [[Lotus Petal|]] [[Brainstorm|]] [[Mox Opal|]] [[Burning Wish|]] [[Galvanic Relay|]] » Keep or Mulligan? Keep This hand looks much better than it actually is, there's some natural friction happening that may not be completely obvious. You have three zero Read More »

TES Matchup Battles: Bant Control

Matchup Battles

Bant Control is an iteration of the previous Snow Control decks that's using green for cards like [[Uro, Titan of Nature's Wrath]], [[Endurance]], [[Ice-Fang Coatl]], and other sideboard cards. The recent printing of [[Endurance]] has pushed these previous Snow Control decks from Jeskai or four colors to Bant colors. As other Legacy decks evolve and Read More »

Matchup Mulligan: Bant Control

Matchup Mulligan

Final UR Delver Hand Answer Hand No. 10: (on the draw) [[Galvanic Relay|]] [[Galvanic Relay|]] [[Abrupt Decay|]] [[Aeve, Progenitor Ooze|]] [[Volcanic Island|]] [[Bloodstained Mire|]] [[Bloodstained Mire|]] » Keep or Mulligan? Keep This hand isn't perfect, but we do have [[Abrupt Decay]] to slow the game down. I would lead the game on the pair of Read More »

Matchup Mulligan: UR Delver II

Matchup Mulligan

Final GW Depths Hand Answer Hand No. 10: (on the play — mulliganed twice) [[Burning Wish|]] [[Dark Ritual|]] [[Mishra's Bauble|]] [[Mishra's Bauble|]] [[Mox Opal|]] [[Ponder|]] [[Brainstorm|]] » Keep or Mulligan? Keep Honestly, I'm not sure how much better a four-card hand would be outside of having exactly the singleton [[Echo of Eons]] paired with a Read More »

TES Matchup Battles: UR Delver III

Matchup Battles

UR Delver is made up of cantrips, burn spells, aggressive creatures, and counterspells. Its game plan is to try to and play an early aggressive creature and then use counterspells and burn spells to disrupt the opponent enough to end the game quickly. [[Dragon's Rage Channeler]], [[Ragavan, Nimble Pilferer]], [[Murktide Regent]], and [[Expressive Iteration]] are Read More »

TES Matchup Battles: GW Depths

Matchup Battles

GW Depths focuses on trying to assemble [[Thespian's Stage]] with [[Dark Depths]] to create an instant-speed [[Marit Lage Token]]. GW Depths uses cards like [[Crop Rotation]], [[Elvish Reclaimer]], and [[Knight of the Reliquary]] to assemble the combo and to find other disruptive lands like [[Wasteland]] and [[Bojuka Bog]]. There are many different variations of [[Dark Read More »

Metalcrafting the Perfect Bauble

Mishra's Bauble

For the past six months, The EPIC Storm (TES) team has been experimenting with many lists cutting [[Rite of Flame]]. extra lands, main deck copies of [[Carpet of Flowers]], and more moxen were all underwhelming and [[Rite of Flame]] was slotted back in. Recently, however, [[Mishra's Bauble]] has taken those [[Rite of Flame]] slots and Read More »