TES Matchup Battles: UW Stoneblade

Matchup Battles

UW control decks have existed since the beginning of this game's history, and have always been loved and hated by many. It's been around all of these years since including in Legacy. UW Stoneblade is one of those control decks that combines powerful cards like Stoneforge Mystic, Jace, the Mind Sculptor, counterspells, and removal spells Read More »

TES Matchup Battles: Ad Nauseam Tendrils

Matchup Battles

Ad Nauseam Tendrils (ANT) is a combo deck that focuses on breaking the Storm mechanic to cast a game-winning Tendrils of Agony. This is done by combining mana rituals, tutors, and engines, such as Past in Flames and Ad Nauseam, to cast 10 spells in a single turn. Because ANT is a black-based deck and plays Read More »

Matchup Mulligan: 4C “Snow” Control

Matchup Mulligan

Final London Mulligan Hand Answer Hand 10: (on the play) » Keep or Mulligan? Mulligan I created this hand with the intent of showing a hand I likely would've kept under the "Vancouver Mulligan", but would send back under the "London Mulligan." There's a few key decisions here, do you Brainstorm or Ponder? With Ponder, you're Read More »

Matchup Mulligan: London Mulligan

Matchup Mulligan

Miracles II Final Hand Answer Hand 10: (on the play) » Keep or Mulligan? Mulligan With either mulligan rule (Vancouver or London), I'd mulligan this. It just doesn't do anything despite having one of your best cards for the match-up in Hope of Ghirapur. Hope of Ghirapur essentially negates Spell Pierce, Flusterstorm, and Force of Negation Read More »

TES Matchup Battles: 4c Control II

Matchup Battles

4c Control is a control deck that's trying to use all of the best disruptive cards like Thoughtseize, Force of Will, Snapcaster Mage, and planeswalkers. There are many flavors of 4c Control, but with the recent printing of Wrenn and Six most are traditional Grixis Control decks, but splashing cards like Wrenn and Six and Read More »

TES Matchup Battles: Grixis Delver II

Matchup Battles

Grixis Delver's primary game plan is to stick an early threat, such as Delver of Secrets or Young Pyromancer, and use cards like Daze and Wasteland to disrupt the opponent’s initial development while killing the opponent quickly. There are, and have been, many different flavors of Delver of Secrets decks ever since its printing quite Read More »