Matchup Mulligan: Eldrazi Ramp

Matchup Mulligan

Final Jeskai Breach Hand Answer Hand No. 10: (on the draw) [[Dark Ritual|]] [[Dark Ritual|]] [[Ad Nauseam|]] [[Lotus Petal|]] [[Echo of Eons|]] [[Scalding Tarn|]] [[Chrome Mox|]] » Keep or Mulligan? Keep Well, this is a little awkward with the [[Underworld Breach]] banning. That said, the matchup was miserably difficult and it required a lot of Read More »

TES Matchup Battles: Jeskai Breach

Matchup Battles

Jeskai Breach is the newest deck to join the Legacy scene due to the printing of Underworld Breach. The goal is to use blue draw spells and Enlightened Tutor to assemble a combo. The deck casts Underworld Breach with a few cards in the graveyard, then use Lion's Eye Diamond to cast Brain Freeze from Read More »

Matchup Mulligan: Jeskai Breach

Matchup Mulligan

Final The EPIC Storm Hand Answer Hand No. 10: (on the play — Mulliganed Once) [[Lion's Eye Diamond|]] [[Dark Ritual|]] [[Dark Ritual|]] [[Wishclaw Talisman|]] [[Ponder|]] [[Veil of Summer|]] [[Burning Wish|]] » Keep or Mulligan? Mulligan I was a little disappointed by the responses to this hand, I had quite a few people say, "snap mulligan." Read More »

TES Matchup Battles: The EPIC Storm

Matchup Battles

With the recent printings of Echo of Eons and Wishclaw Talisman, The EPIC Storm is becoming a more popular deck choice among storm players, and with good reason. Recently, The EPIC Storm has become its own deck name on MTGGoldfish (finally!), and that's because of its popularity growing and many great results in leagues and Legacy Read More »

TES Matchup Battles: Bomberman

Matchup Battles

Bomberman is a mono-white deck that tries to win the game with several completely different combos. It can win with Auriok Salvagers and Lion's Eye Diamond to makes infinite mana, Karn, The Great Creator and Mycosynth Lattice to prevent the opponent's cards from being activated, or Monastery Mentor to make a huge army. This flexibility Read More »

TES Matchup Battles: RUG Delver II

Matchup Battles

RUG Delver is a tempo deck that tries to use its resources to keep the opponent from gaining traction to set up their game plan. It then tries to kill the opponent before they regain their balance. The deck does this by playing cards like Stifle and Wasteland to destroy lands, cheap countermagic, and removal Read More »